![]() ![]() Merci bien apres une nouvelle verification j'avais bien un mauvais shader qui trainer dans un dossier. Bloom, Flare Lens, HDR, Ambient Occlusion (MXAO), Anti Aliasing (SMAA), it lacks the depth of field to tickle the list of effects announced by Giants Software on the next version. Thank you well after a new check I had a bad shader drag in a folder. This extension, to decompress in the installation directory of the game, injects post-processing shaders, the same (well almost) that make FS 19 a game that puts the eye. (446): ERROR: '*' : wrong operand types no operation '*' exists that takes a left-hand operand of type 'float3' and a right operand of type 'structure VS_OUTPUT' (or there is no acceptable conversion) (446): ERROR: 'fogFactor' : no such field in structure J ai ré importer est corriger mais rien ca revient toujours ? ![]() (446): ERROR: '*': wrong operand types no operation '*' does not have a 'VS_OUTPUT' typeĮrror: Failed to compile shader C54913CF-00002641-00000000-30000010.īonjour j ai une erreur qui apparaît à un endroit précis de ma carte que je fait je pense que cela est dû à un shader (446): ERROR: 'fogFactor': no such field in structure I re import is correct but nothing is still ? Hello i have an error that appears at a specific place on my map i'm doing i think this is due to a shader
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